01:33 - Using the Group SOP
02:46 - Using VEX in an Primitive Wrangle
07:12 - Using a Primitive VOP
11:50 - Extending the setup to regard curvature
With any setup in Houdini you have to decide how to approach it. In this tutorial we're showing three different ways of building a scatter tool for putting debris on a given geometry. While we're at it we'll talk about the pros & cons of each individual technique.
Download Project File (.hipnc): dropbox.com/s/o89103mgefid2f5/Scatter_Debris.zip?dl=1
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